With 1CGS and VIRPIL Controls support
WINGS OF LIBERTY
-=IS=-britva (Independent squadron)
Axis
favorite coalition: Axis
favorite aircraft: Ju 88 A-4
Ju 88 A-4
Rank:
Streak: 10
number of downed aircraft for the current virtual life
Ground Streak: 224
number of destroyed ground targets for the current virtual life
Aerial victories
45
Best Streak
21
Destroyed on Ground
884
Best Ground Streak
235
Flight Time
33:11
Gunnery Accuracy
0.7
Position in Rating
13
Detailed combat results
Total Aircraft
45
Fighters
29
Attacker
2
Bombers
8
Fighters (AI)
6
Assisted
1
Destroyed ground targets
884
Large-caliber AA guns
2
Medium-caliber AA guns
13
Small-caliber AA guns
2
Machine gunners
1
Locomotives
1
Wagons
1
Ships (outdated parameter)
7
Static Aircraft
14
Static Vehicles
123
Airfield Objects
214
Bridges
3
Industrial Objects
504
Detailed sorties results
Score
21159
Sorties
67
Lost aircraft
24
Bailout
14
Dead
6
Captured
4
Disco
2
Shotdown Friendly Aircraft
0
Destroyed Friendly Ground Targets
0
Best results
Best Streak
21
Best Ground Streak
235
Best Flight time Streak
12:45
Best Sorties Streak
24
Max Aerial Victories in one sortie
6
Max Destroyed on Ground in one sortie
68
Current life
Aerial victories (Streak)
10
Destroyed on Ground (Streak)
224
Flight Time
12:45
Sorties
24
Lost aircraft
5
Coalitions
Axis
number of sorties: 67
100%
Specialty
Attacker
number of sorties: 2
3%
Bomber
number of sorties: 65
97%
W/L - Win/Loss
1.96
Ratio
0.89
Fairplay Index
100%
K/D - Kills per Death
4.5
K/L - Kills per Aircraft Lost
1.88
K/S - Kills per Sortie
0.67
K/H - Kills per Hour of Flight
1.36
GK/D - G.Kills per Death
88.4
GK/L - G.Kills per Aircraft Lost
36.83
GK/S - G.Kills per Sortie
13.19
GK/H - G.Kills per Hour of Flight
26.63
Other names of the pilot on this account: TCW_Razor, Dead_hand, Paralax, IRON_SAID, Ju-188, Lewis_Hamilton, barrymore, Beda_neza_gorami, Ju-88, Chakra, Gillette, iron_side, beda_neza_gorami, Rochefort, Ekibastuz, Ekibastyz, TYLLIY_CBET, britva, UncleJoseph
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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